For those of us who are n’t animator ( so , most of us ) , it can be insufferable to fathom just how much work go into making a feature - duration celluloid . ArtistAaron Blaisehelps shed a little light on the cognitive operation with a serial ofYouTube tutorials . latterly , he took a look back at his hand - drawn workplace on 1991’sBeauty and the Beast . AsSlatewrites , Blaise work with Disney for over two decades , and also had a manus inAladdin(1992 ) andThe Lion King(1994 ) .
In the video recording above , Blaise focuses in on a single shot from the film when Beast is leading Belle down a residence after she first arrives at the castling . Here ’s the act of dialog that move with it :
It ’s pretty short , but as you ’ll see , it take pages and Thomas Nelson Page of sketches to get the scenery to life . Disney let animators to keep the guessing drawings when production was over , so the I featured here are the factual pages Blaise used to make the moment . They admit slight tricks of the swap like a chart he scribbled on the side of the pages to help incorporate the up and down movement of the Beast ’s walking . Blaise talks through everything from contingent to big motion picture planning ; it ’s a gripping look at the process behind the art , as well as a welcome look back at a physical body that ’s fall away in the digital era .

Blaise says , “ Paper is still a viable medium for us to vivify on — I still sleep together to do it every once in a while . Do n’t get me improper : the digital world , the moving end of the digital world , that ’s progress and we ’re moving forward , and I cerebrate there ’s some beautiful digital animated picture that are being done , but there ’s no grounds why we still ca n’t arrive back every once in a while and enjoy these lilliputian morsel of nostalgia . ”
standard image via Aaron Blaise //YouTube .
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